Scenarios
The scenarios for the game were used to recreate the battles described in the novel in a realistic way. The game is broken down into seven different scenarios, and the scenarios are designed so that the game rules are introduced a few at a time as the scenarios progress (but can then all be played using the full set of rules).
1. Feint against the humanoids: A single squad of Rasczak's Roughnecks hits a Skinny colony.
2. Operation Bughouse: A complete platoon takes on an Arachnid hive.
3. Invasion of Skinny-5: A platoon's attack on a Skinny industrial center.
4. Revolt!: The Skinnies change sides and attack the Arachnids with the help of the Mobile Infantry.
5. Sheol (two parts) - Operation Corkscrew: The combat engineers enter the battle and - Retreat and Evacuation: A group of wounded M.I. are rescued.
6. Operation Royalty: A reinforced platoon takes on two Arachnids complexes to capture a Brain Bug.
7. Klendathu: Two platoons vs. two Arachnids complexes in a fight to free human prisoners of war.
Read more about this topic: Starship Troopers (board Wargame)
Famous quotes containing the word scenarios:
“The taste for worst-case scenarios reflects the need to master fear of what is felt to be uncontrollable. It also expresses an imaginative complicity with disaster.”
—Susan Sontag (b. 1933)