Star Wars Computer and Video Games - Franchise Expansion

Franchise Expansion

At the start of the 1990s, the Star Wars franchise began to move away from the official films and began to focus more on the Expanded Universe. The first, X-Wing, released in 1992, started the X-wing computer game series, which would prove itself to be one of the most popular space flight/combat simulators series ever. X-Wing was followed by several sequels and expansions. Other titles such as The Software Toolworks' Star Wars Chess were published or licensed by LucasArts, who also used the first "multimedia explosion" to release Rebel Assault (1993), which used FMV and photos extensively.

However, the first step towards modern games was done with Dark Forces, a 1995 first-person shooter that put the player in the role of Kyle Katarn. The 1996 Nintendo 64 title Star Wars: Shadows of the Empire was part of a LucasArts attempt to create a story between The Empire Strikes Back and Return of Jedi, putting the player in control of mercenary Dash Rendar. Shadows of the Empire featured fan-favorite parts from the Super Star Wars line, such as another reanactment of the Battle of Hoth, piloting a snowspeeder and tying a cable around AT-ATs legs. After the Special Edition original trilogy re-release in 1997, LucasArts published two other novelty titles, Star Wars: Yoda Stories and Star Wars Monopoly, sequels Star Wars Jedi Knight: Dark Forces II and Star Wars: X-Wing vs. TIE Fighter, and a Star Wars themed fighter, Star Wars: Masters of Teräs Käsi.

As The Phantom Menace release approached, dozens of licensed titles appeared, from the praised expansion to Jedi Knight, Star Wars Jedi Knight: Mysteries of the Sith and the first game in the Rogue Squadron series and even educational titles, the market was flooded with several games, most of them of questionable quality.

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