Star Wars Canon

The Star Wars canon was first defined in a 1994 interview with Lucas Licensing's Sue Rostoni and Allan Kausch in issue #23 of the Star Wars Insider:

Gospel, or canon as we refer to it, includes the screenplays, the films, the radio dramas and the novelizations. These works spin out of George Lucas' original stories, the rest are written by other writers. However, between us, we've read everything, and much of it is taken into account in the overall continuity. The entire catalog of published works comprises a vast history—with many off-shoots, variations and tangents—like any other well-developed mythology.

This policy has been further refined and fleshed out over the years. The official Star Wars website has also detailed the role of canon, Expanded Universe, or "EU" sources, and how they fit into overall Star Wars continuity. In a 2001 "Ask the Jedi Council" response by Steve Sansweet (director of fan relations) and Chris Cerasi (an editor for Lucas Books at the time), it was stated that:

When it comes to absolute canon, the real story of Star Wars, you must turn to the films themselves—and only the films. Even novelizations are interpretations of the film, and while they are largely true to George Lucas' vision (he works quite closely with the novel authors), the method in which they are written does allow for some minor differences. The novelizations are written concurrently with the film's production, so variations in detail do creep in from time to time. Nonetheless, they should be regarded as very accurate depictions of the fictional Star Wars movies.

The further one branches away from the movies, the more interpretation and speculation come into play. LucasBooks works diligently to keep the continuing Star Wars expanded universe cohesive and uniform, but stylistically, there is always room for variation. Not all artists draw Luke Skywalker the same way. Not all writers define the character in the same fashion. The particular attributes of individual media also come into play. A comic book interpretation of an event will likely have less dialogue or different pacing than a novel version. A video game has to take an interactive approach that favors gameplay. So too must card and roleplaying games ascribe certain characteristics to characters and events in order to make them playable.

The analogy is that every piece of published Star Wars fiction is a window into the 'real' Star Wars universe. Some windows are a bit foggier than others. Some are decidedly abstract. But each contains a nugget of truth to them.

In a December 6, 2006 post on the official Star Wars forums, Leland Chee ("keeper" of the Holocron) made this comment in response to a question regarding whether Sansweet's "foggy window" was a window into the "real Star Wars Universe of the Films Only" or the "Star Wars Universe of the Films + EU continuity":

Film+EU continuity. Anything not in the current version of the films is irrelevant to Film only continuity.

Read more about Star Wars Canon:  George Lucas and Star Wars Canon, The Holocron, Controversy, The Future of The Star Wars Canon

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