Reception
| Reception | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameRankings | 80.99% |
| Metacritic | 80/100 |
| Review scores | |
| Publication | Score |
| Game Informer | 8.25/10 |
| GameSpot | 7.9/10 |
| IGN | 9/10 |
Initially, the game received a somewhat negative impression in Japan. Parts of the game were alleged to be buggy, and the game refused to work at all in older SCPH-10000 PlayStation 2s. Enix blamed Sony, as they had coded Star Ocean 3 with features from updated libraries that were apparently not backward-compatible. Sony denied all responsibility. Regardless, it impacted the game's sales, and Enix released the Director's Cut in 2004 to assuage grievances about the original by fixing the bugs and adding features. In North America, the game was initially well received among both critics and players, with Game Rankings, a compilation of critical reviews, giving it an average score of 80.99%. Star Ocean 3 was the 96th-best seller among console games of the PS2/GameCube/Xbox generation as of July 2006; it had estimated U.S. sales of 630,000 copies, with revenues of $23 million. In Japan, the original sold 533,373 copies as of 2008.
Read more about this topic: Star Ocean: Till The End Of Time
Famous quotes containing the word reception:
“But in the reception of metaphysical formula, all depends, as regards their actual and ulterior result, on the pre-existent qualities of that soil of human nature into which they fallthe company they find already present there, on their admission into the house of thought.”
—Walter Pater (18391894)
“Satire is a sort of glass, wherein beholders do generally discover everybodys face but their own; which is the chief reason for that kind of reception it meets in the world, and that so very few are offended with it.”
—Jonathan Swift (16671745)
“To aim to convert a man by miracles is a profanation of the soul. A true conversion, a true Christ, is now, as always, to be made by the reception of beautiful sentiments.”
—Ralph Waldo Emerson (18031882)