Star Ocean: The Last Hope - Gameplay

Gameplay

The Last Hope utilizes the same real time battle system like previous games in the series, new features include a new Rush Gauge and Blindsides. The Rush gauge allows players to perform a preemptive strike against his opponent or use a special ability or attack. Each character will have and utilize their own individual Rush gauge. Blindsides allow the player to counter attack an enemy who is targeting the player by slipping behind the enemy quickly out of his line of sight and launching a preemptive strike on the enemy from his back. One noteworthy change in the system is the number of characters that can be controlled and fought with in battle returning to four, as in the first two Star Ocean games (it was limited to three in the previous title, Star Ocean Till the End of Time).

A new feature in The Last Hope is allowing the player to take the role of captain of the spacecraft, the SRF-003 Calnus, which has been sent to scout new frontiers by the USTA. The Calnus possesses a flight deck where the player can select which planet he would like to fly to, a recreation room where the player's teammates can hang out and interact with one another as well as a conference room where the player gathers with the crew to come out with new ideas for Item Creation. The battle arena contains the battle simulator, a feature from previous games such as Star Ocean: Till the End of Time, which allows the player and his teammates to practice combat. The crew's quarters allows the player to choose which characters share the same room, and the correct pairings can lead to special actions between characters known as Private Actions.

The Private Action system (often shortened to PA) is a feature that returns from previous games in the Star Ocean series, where the main protagonist, Edge, can interact with his teammates. PAs consist of actions such as conversing with them during rest after exploration or battle, the player can form a rapport with him/her, which increases the member's affection or respect for the main character. Choosing the correct choices during actions would unlock special events or cutscenes between Edge and the team member. Placing characters in the same room also builds up rapport and unlocks even more PA events. If a member is severely injured in battle, a special "Rage" mode can be unlocked which allows close members to attack enemies with more power. PAs are also able to change the ending of the game with different cutscenes being shown, there are a total of about 100 PAs which can be unlocked in the game.

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