Star Ocean: The Last Hope - Development

Development

Star Ocean: The Last Hope was originally announced at the "Star Ocean Special Stage" at the 2007 Square Enix Party as the tentatively titled Star Ocean 4 with no platform. An Xbox 360 release was revealed during the 2008 Xbox 360 RPG Premiere. In a special interview with Xbox Japan, weeks before the game's release, game producer Yoshinori Yamagishi revealed that the team began planning out Star Ocean: The Last Hope immediately after they finished developing Star Ocean: Till the End of Time, so actual development time took about 5 years. The game uses an improved version of the game engine used in Infinite Undiscovery, where it is able to generate much better graphics, and the stunning expression of light in real time. He also mentioned that the biggest problem the team encountered while creating the game is capacity, as making a RPG on a latest generation console requires vast amounts of data and coding thanks to the complexity of graphics and animations. The game will also be running at a constant 60 frame/s. Pre-rendered movies are done by a collaboration between tri-Ace and Visual Works, while character design and illustration (only in the Japanese version) is handled by Katsumi Enami, best known for his illustration work in the light novel and anime series Baccano!.

When asked whether the title would release on the PlayStation 3, Square Enix producer Yoshinori Yamagishi replied "We can say that it will be released first . Whether we'll release it on the PS3 is undecided. We may release it, we may not." Square Enix and The Last Hope's development team later stated that there were no plans for a PS3 version. In an interview, Yamagishi said that Xbox 360 was the first seventh generation console to come out, and its "extremely well-made hardware", from a developer's standpoint, as the reasons why he choose it to develop Star Ocean: The Last Hope on. In a test play session held for Microsoft Japan employees and some prominent bloggers, when asked if Star Ocean: The Last Hope follows after Star Ocean: Till the End of Time's plot twist, Yamagishi stated in a Q&A session that the world of SO4 exists in a parallel universe from the one in the first three Star Ocean games. When asked if tri-Ace will remake the first three games on a new generation console, Yamagishi stated that he would rather work on a new sequel to Star Ocean than develop remakes, as the development time for them would be very consuming. Since then Yoshinori Yamagishi has stated that he finished with Star Ocean after achieving all he set out to do with the series.

On September 14, 2009 Star Ocean: The Last Hope International was announced in Japanese gaming magazine, Famitsu, exclusively for the PlayStation 3 including new content that was not included in the original Xbox 360 version. This put an end to the many rumors that The Last Hope would receive a PlayStation 3 port.

Star Ocean: The Last Hope International is an international version of The Last Hope which was released February, 2010 exclusively for the PlayStation 3. It came on a single Blu-ray Disc and contains new additional exclusive content for the PlayStation 3 such as dual voices (Japanese and English), the original illustrated character portraits for dialogues, as well as multiple new soundtracks.

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