Spore Creatures - Gameplay

Gameplay

The game focuses on the Creature phase of the larger game, with elements of Nintendogs and Drawn to Life. Spore Creatures characters are ball and line generated 2.5D. Unlike the characters of Spore, creatures are completely 2D, but the environments remain 3D. The iPhone version will be different; the environment will be 2D, similar to Spore Origins for the iPhone OS.

Spore Creatures is a more story-based game as the game is played as an Oogie. Another Oogie creature (named Little Oogie) is kidnapped by a UFO inhabited by an evil scientist creature named Gar’skuther, and the player is forced to survive on strange islands over the course of 12 levels. The creature is created and modified in an editor, using points earned to give the creature different body parts and skills. The player is given 20 points at the start with which to build their initial creature. This is not true for the iPhone version; it will be completely different.

The game focuses on survival, which includes finding food, with mini-games such as cuddling and dancing for friend-making. A large part of the game involves collecting items, allowing players to earn 60 badges based on game moments and actions. The players can also perform side quests and play mini-games to unlock skills and 280 hidden creature parts, which are given to the player by other friendly creatures, akin to Animal Crossing. Some parts grant "Bio-Powers", such as a quick healing ability or flame-breath.

Combat consists of the player initiating the fight with another creature by selecting it to go into a one-on-one combat screen in which the creatures face off against each other.

The Nintendo DS version of the Sporepedia resembles and functions more like Pokémon's Pokédex than that used in the main version of Spore.

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