Splatterhouse (2010 Video Game) - Development and Promotion

Development and Promotion

In early 2009, BottleRocket revealed that Namco Bandai Games had made the decision to cut the developer from the project, and had already taken back their console development kits. With no other projects or funding on their plate, BottleRocket was effectively shuttered as a result. Namco Bandai Games explained that the move was due to a "performance issue." The project was handed over to the internal development team at Namco Bandai Games who had recently completed Afro Samurai. Weeks later, it became known that Namco Bandai Games hired members of the original development staff from BottleRocket to help finish the game.

The game's story and dialogue was penned by comic book writer Gordon Rennie. Howard Drossin composed original scores and the protagonist Rick Taylor (in his non-possessed look) was modelled after him.

Splatterhouse was featured on the cover of Fangoria issue #295 in June 2010. This was the first video game ever featured as a central cover on the horror magazine. The cover featured custom artwork by Dave Wilkins (the game's Art Director), and the article featured an interview with the design team by Fangoria's lead video game coverage writer Doug Norris.

Read more about this topic:  Splatterhouse (2010 Video Game)

Famous quotes containing the words development and, development and/or promotion:

    Such condition of suspended judgment indeed, in its more genial development and under felicitous culture, is but the expectation, the receptivity, of the faithful scholar, determined not to foreclose what is still a question—the “philosophic temper,” in short, for which a survival of query will be still the salt of truth, even in the most absolutely ascertained knowledge.
    Walter Pater (1839–1894)

    Creativity seems to emerge from multiple experiences, coupled with a well-supported development of personal resources, including a sense of freedom to venture beyond the known.
    Loris Malaguzzi (20th century)

    I am asked if I would not be gratified if my friends would procure me promotion to a brigadier-generalship. My feeling is that I would rather be one of the good colonels than one of the poor generals. The colonel of a regiment has one of the most agreeable positions in the service, and one of the most useful. “A good colonel makes a good regiment,” is an axiom.
    Rutherford Birchard Hayes (1822–1893)