Sonic Rush - Gameplay

Gameplay

Sonic Rush is a 2D platform game, similar to earlier games in the series as well as later ones like Sonic Advance. The player controls either Sonic the Hedgehog or Blaze the Cat, who differ in terms of special abilities. In the tradition of past Sonic games, gameplay consists of moving quickly through levels, collecting rings and defeating enemies. The player collects rings as a form of health; when they are attacked by an enemy, their rings bounce in all directions. If they are hit by an enemy and have no rings, they lose a life. Both of the DS's screens are used to display the play area, with the player's character moving between them as necessary. Levels in the game are divided into "zones", each consisting of two acts of normal gameplay then a boss battle. The course of the game differs depending on whether Sonic or Blaze is chosen; the seven zones are the same, but are accessed in different orders. During boss battles, Blaze fights Doctor Eggman and Sonic fights an Eggman doppelgänger called Eggman Nega. As the characters' stories progress, they meet each other several times and unite in the final zone that comes after the seventh. The game features a special stages can access via certain handles in order to obtain the Chaos Emeralds. These Special Stages resemble those of Sonic the Hedgehog 2 and utilises the DS' stylus controls. Blaze, on the other hand, can't enter special stages as she earns Sol Emeralds throughout her story. When the player completes both Sonic and Blaze's stories and collect all the Chaos Emeralds, they can access a final story.

New features include a grading system that grades the player based on the time it takes for them to complete the level; they can return to levels later to try for a higher grade. There is a point system based on the one in Sonic Advance 2 but displaying points in multiple categories. There is also a "Tension Gauge" on the left side of the screen which is filled by doing tricks and defeating enemies. The energy it generates allows the player to use boosts of speed while moving; defeating enemies, moving through the level more quickly which results in more points and a higher grade, and when playing as Sonic, accessing the special stage. Although the game is primarily two-dimensional, there are three-dimensional elements which create a 2.5D effect. For the first time in the series, Sonic and Blaze's sprites are rendered in 3D. The game's boss battles are 3D.

Sonic Rush has a two-player mode in which Sonic and Blaze race to the end of a chosen level from the game. There is also a feature in which players who own the game can send a demo of the game to other Nintendo DS users.

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