Sonic Heroes - Reception

Reception

Reception
Review scores
Publication Score
GC PC PS2 Xbox
GameSpot 7.5/10 6.2/10 7.0/10
IGN 8.0/10 7.0/10 6.9/10 7.2/10
Aggregate scores
Metacritic 72/100 66/100 64/100 73/100

Reviews of Sonic Heroes were generally mixed to positive, with Metacritic ranging from 64% for the PlayStation 2 version, based on 29 reviews, to 73% for the Xbox version, based on 28 reviews. Game Rankings averages range from 60% for the PC version, based on 9 reviews, to 75% for the Gamecube version, based on 35 reviews.

Reviewers noted several positive aspects to the game. These included the gameplay style; Sonic Heroes came close to the series' 2D roots. Sound design was also praised, described as "inexorably linked" to the experience and "at least very pristine" with "perfectly implemented" sound effects, running in Dolby Pro Logic II. Graphics design and environments were also highlighted, described as colorful, vibrant and cheery, with consistent art design and an exceptionally vibrant color palette. Framerate was also consistent for the Xbox, GameCube, and PC versions, although a drop in framerate in the multiplayer component was noted.

It also attracted several negative criticisms. Often cited were the game's camera control system, described as "uncooperative" and "terrible". Camera control compounded an additional problem regarding the controls relative to the camera's position, such that pushing forward may or may not move the character in the same direction the camera is facing. Falling from the level's platforms into the deep pits below was also criticized. The game's voice acting also came in for criticism, described as "horrendous" and "the biggest misstep in the sound design".

In addition, the PlayStation 2 version received lower average scores. Clipping and graphic faults were cited, whilst the framerate was also lower than the other versions.

In 2004, Sonic Heroes was the sixth bestselling game in the United Kingdom overall, and a full year after its release, was still at number eight in the all-price chart. By October 2004, the game had sold over one million copies in Europe. The game ultimately sold well enough to enter all three consoles' "best-sellers" lists: Greatest Hits/Platinum for the PlayStation 2, Platinum Hits/Classics for the Xbox, and Player's Choice for the GameCube.

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