Snake's Revenge - Production

Production

Konami produced Snake's Revenge following the release of the NES version of Metal Gear, as a sequel produced specifically for the Western market. Hideo Kojima, the designer of the original MSX2 version of Metal Gear, was not involved in the production of Snake's Revenge. According to Kojima, one of developers working on Snake's Revenge informed him of the game. He then asked Kojima to develop a true sequel to Metal Gear. This inspired Kojima to direct his own sequel, Metal Gear 2: Solid Snake for the MSX2, which was released as the official sequel to Metal Gear in Japan. Snake's Revenge was released in North America and Europe with no corresponding Famicom version. The game has been referred in publications by the alternate title of Snake's Revenge: Metal Gear II, although this title is never actually used on the game's cover artwork or title screen.

When interviewed by Steven Kent in 1999, Kojima stated that he enjoyed Snake's Revenge and that he thought it was "faithful to the Metal Gear concept", although during the 2009's Game Developers Conference in San Francisco he stated that Snake's Revenge was a "little crap game", although he later stated in an interview with Nintendo Power that he doesn't consider it to be a "bad game".


Read more about this topic:  Snake's Revenge

Famous quotes containing the word production:

    An art whose limits depend on a moving image, mass audience, and industrial production is bound to differ from an art whose limits depend on language, a limited audience, and individual creation. In short, the filmed novel, in spite of certain resemblances, will inevitably become a different artistic entity from the novel on which it is based.
    George Bluestone, U.S. educator, critic. “The Limits of the Novel and the Limits of the Film,” Novels Into Film, Johns Hopkins Press (1957)

    By bourgeoisie is meant the class of modern capitalists, owners of the means of social production and employers of wage labor. By proletariat, the class of modern wage laborers who, having no means of production of their own, are reduced to selling their labor power in order to live.
    Friedrich Engels (1820–1895)

    Every production of an artist should be the expression of an adventure of his soul.
    W. Somerset Maugham (1874–1965)