Plot
The game takes place in three locations with the player working for a small smuggling company named Exotic Imports (EI or EXO for short). The story focuses on the activities and objectives given by The Colonel to EI. It starts in Russia, where the player finds out who they are working for and the basics of the game. Then, after being told to leave immediately from the area by Shodi (The main client) to Vietnam, Exotic Imports then learns of the CIA being involved after the Russians track 2 KG of Weapons Grade Plutonium. This takes you back to Russia, where Frank (Your Boss) asks the Colonel what is happening with the "nukes" and involvement from the CIA. Frank, only caring for money, agrees to continue smuggling nuclear devices. However, the rest of EI decide not to, and try to stop a missile which would cause WWIII. This reveals the Colonel's intentions, and Frank escapes with all the passwords, showing his plans. EI stop Frank, and then it shows the player flying off in a helicopter with a check for $100,501,000.
Read more about this topic: Smuggler's Run 2
Famous quotes containing the word plot:
“Persons attempting to find a motive in this narrative will be prosecuted; persons attempting to find a moral in it will be banished; persons attempting to find a plot in it will be shot.”
—Mark Twain [Samuel Langhorne Clemens] (18351910)
“The plot thickens, he said, as I entered.”
—Sir Arthur Conan Doyle (18591930)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)