Skeletal Animation - Automatic Rigging

Automatic Rigging

Several solutions for the automatic or semi-automatic rigging of animated characters (FK or IK) have been developed in the last years, some of them leveraging machine learning techniques. Below a few relevant links:

Automatic Rigging and Animation of 3D Characters

Mixamo Online Animation Service - Automatic Rigging

Read more about this topic:  Skeletal Animation

Famous quotes containing the word automatic:

    What we learn for the sake of knowing, we hold; what we learn for the sake of accomplishing some ulterior end, we forget as soon as that end has been gained. This, too, is automatic action in the constitution of the mind itself, and it is fortunate and merciful that it is so, for otherwise our minds would be soon only rubbish-rooms.
    Anna C. Brackett (1836–1911)