"Hollywood Movie" Graphics
Graphics have been enhanced significantly over those of the predecessor, and according to the developers, the game's menu system and game-play is to look like a Hollywood movie. The developers chose this approach to appeal to a larger fan-base, hoping to attract players of more simplistic, action-oriented games as well as simulator players.
Graphics were enhanced in the following ways:
- Character models were greatly improved
- Water can be set to be transparent in the graphics option
- Smoke and flames extend further
- Terrain and terrain features such as trees were greatly improved
- Harbors feature eye-candy such as animated cranes and cars/trucks
- Ships hit by torpedoes or grenades now have actual visible damage (SH3 torpedoes and grenades only created black "dots" on the impact area) meaning if the player makes a hole in a heavy cruiser using a Mk-10 torpedo, then he/she DOES make a hole in the said heavy cruiser, allowing the player to actually turn the enemy ships(OR his own sub if not careful with the destroyers) into piles of slowly sinking scrap
- Radars and hydrophones on subs does now move
- When the player sub is damaged, crew personnel may sometimes have stains of oil on their clothes
- Enemy ships ramming the player sub receive damage
- Enemy ships communicate with signal lights
- The damage control crew is visible(when active, crew members can be seen around the interior working with wrenches)
- Crew at the bridge look dizzy and disoriented when wounded
- Enemy ships have visible deck crew
- Said deck crew "goes away" when torpedoes or grenades hits the ship if the Crew is close enough to the blast area
- If the mentioned "go away crew" blast area does not reach a crew member, he will start to look confused and scared instead
Read more about this topic: Silent Hunter 4: Wolves Of The Pacific
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