Game Modification
Colonization allows for some basic game modification, mostly in the form of altering text files that control certain aspects of the game. The primary file is "names.txt", which contains information such as square-types and their output of natural resources, but also on the goods and their prices in Europe. One can alter the starting prices, the min/max values, the drop and recovery levels, etc. By setting the min/max values to be the same, one can effectively "fix" the price of a particular item.
There are also several custom scenarios available online, that put the player in different circumstances to the regular in game campaigns.
Read more about this topic: Sid Meier's Colonization
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