Shader - Parallel Processing

Parallel Processing

Shaders are written to apply transformations to a large set of elements at a time, for example, to each pixel in an area of the screen, or for every vertex of a model. This is well suited to parallel processing, and most modern GPUs have multiple shader pipelines to facilitate this, vastly improving computation throughput.

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Famous quotes containing the word parallel:

    The universe expects every man to do his duty in his parallel of latitude.
    Henry David Thoreau (1817–1862)