Robo Cop (video Games) - RoboCop 3

RoboCop 3
Developer(s) Digital Image Design, Probe (NES, ZX Spectrum), Flying Edge (MD/GEN, MS, GG), Ocean (SNES)
Publisher(s) Ocean, Acclaim Entertainment
Platform(s) ZX Spectrum, Commodore 64, Commodore Amiga, Atari ST, NES, Super NES, Sega Mega Drive, Sega Master System, Sega Game Gear, IBM PC
Release date(s) 1993
Genre(s) Platform, Shoot 'em up
Media/distribution Amiga, ST: Diskette
Spectrum: Cassette tape
C64, Master System: Cartridge

RoboCop 3 is a 1993 video game published by Ocean. It is based on the movie of the same name. The NES edition of RoboCop 3 is a traditional single-player, side-scrolling game with a storyline and background that loosely follows the film. A unique, memorable feature is the fact that each of RoboCop's body parts has a separate damage rating. Heavily damaged parts can result in "malfunctions," such as erratic firing (if the arm holding the weapon is damaged) or difficulty walking (if legs are damaged). The player has the opportunity to repair RoboCop's parts between levels.

The Super NES edition of RoboCop 3 is also a traditional single-player side-scrolling game. It was developed by Ocean Software and had what many considered to be extremely difficult gameplay. It was largely critically panned upon release. Flying Edge (a subsidiary of Acclaim Entertainment) would later port this version to the Sega Mega Drive/Genesis, Sega Master System and Sega Game Gear.

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Famous quotes containing the word robocop:

    There is no comparing the brutality and cynicism of today’s pop culture with that of forty years ago: from High Noon to Robocop is a long descent.
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