Rhythm Game - Health and Education

Health and Education

Rhythm games have been used for health purposes. For example, research has found that dancing games dramatically increase energy expenditure over that of traditional video games, and that they burn more calories than walking on a treadmill. Scientists have further suggested that, due to the large amount of time children spend playing video games and watching television, games that involve physical activity could be used to combat obesity. Studies have found that playing Dance Dance Revolution can provide an aerobic workout, in terms of a sufficiently intense heart rate, but not the minimum levels of VO2 max. Based on successful preliminary studies, West Virginia, which has one of the highest rates of obesity and its attendant diseases in the US, introduced Dance Dance Revolution into its schools' physical education classes. According to The New York Times, more than "several hundred schools in at least 10 states" have used Dance Dance Revolution (along with In the Groove) in their curricula. Plans have been made to increase the number into the thousands in an effort to mitigate the country's obesity epidemic. Arnold Schwarzenegger, former Governor of California, was a noted proponent of the game's use in schools. In Japan, celebrities reported losing weight after playing Dance Dance Revolution, which drove sales of the game's home console version. Bemani's testers also found themselves losing weight while working on the game. There is further anecdotal evidence that these games aid weight loss, though the University of Michigan Health System has cautioned that dance games and other exergames should only be a starting point towards traditional sports, which are more effective. Dance games have also been used in rehabilitation and fall-prevention programs for elderly patients, using customised, slower versions of existing games and mats. Researchers have further experimented with prototypes of games allowing wider and more realistic stepping than the tapping actions found in commercial dance games.

Guitar Hero games have been used alongside physical therapy to help recovering stroke patients, because of the multiple limb coordination that the titles require. Blondie drummer Clem Burke has worked with researchers at the University of Chichester and the University of Gloucestershire to determine how games like Guitar Hero can address issues of "child and adult obesity, autism, stroke patients and health and mental well-being in the workplace". Researchers at Johns Hopkins University have used Guitar Hero III and its controller to help amputee patients, and to develop new prosthetic limbs for these patients. Researchers at University of Nevada, Reno modified a haptic feedback glove to work with the Guitar Hero freeware clone Frets on Fire, resulting in Blind Hero, a music game for visually impaired players that is played with only touch and audio. MIT students collaborated with the government of Singapore and a professor at the National University of Singapore to create AudiOdyssey, a game which allows both blind and sighted gamers to play together. Guitar Hero was used as part of a Trent University youth sleep study, which showed that, in general, players who played a song were better at it twelve hours later if that period included normal sleep.

Guitar Hero and Rock Band have introduced people to rock music and inspired them to learn how to play the guitar. A study by Youth Music found that 2.5 million out of 12 million children in the United Kingdom have begun learning how to play real instruments after playing music video games such as Guitar Hero. The group believes that these video games can be incorporated into music educational programs. Guitar teachers in the US have reported an increase in students who cite Guitar Hero as their inspiration to start learning. On the other hand, industry professionals, such the inventor of the Fretlight practice tool, have expressed scepticism over the game's educational value. There is anecdotal evidence that Guitar Hero aids rhythm and general hand-coordination, but also that it creates a false preconception of the difficulty of learning guitar, which can lead students to discontinue their studies. Guitar Center conducted a survey which found that a majority of instrument-based rhythm gamers intended to take up a real instrument in the future while a majority of those who were already musicians had been inspired to play their instruments more. Despite such popularity the guitar remains less popular than it was in the 1960s. Some musicians have been critical of Guitar Hero's impact on music education. Jack White of The White Stripes stated that he was disappointed to learn that video games are the most likely venue where younger audiences will be exposed to new works, while Jimmy Page of Led Zeppelin does not believe that people can learn how to play real instruments from their video game counterparts. Similarly, Prince has turned down opportunities to have his music in the Guitar Hero series, stating that he felt that it was "more important that kids learn how to actually play the guitar". Other commentators have pointed to drum controllers (including the expanded, life-like Drum Rocker kit) used in such games as potentially useful in learning and creating music with real drums.

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