Philosophy
Reiner Knizia emphasises that he is a game designer, not a game publisher. "Designing games and publishing games are two very different disciplines. The designer creates the original game with its theme, its game system, and its principal components, delivering a complete single prototype to the publisher. On the basis of this prototype, the publisher manages the production of the game and promotes and markets it", explains Knizia. He continues "I concentrate on doing what I do best: designing games. This means that I can only be successful in cooperation with strong and competent publishers who do their job as professionally as I believe I do mine. I am always looking for new publishers all over the world, large or small, in the traditional games market as well as the electronic games market. I have lots of new and unpublished designs waiting for their opportunity to come to life."
Speaking about gameplay, Knizia has said that "when playing a game, the goal is to win, but it is the goal that is important, not the winning."
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Famous quotes containing the word philosophy:
“It is not easy to make our lives respectable by any course of activity. We must repeatedly withdraw into our shells of thought, like the tortoise, somewhat helplessly; yet there is more than philosophy in that.”
—Henry David Thoreau (18171862)
“A life-worshippers philosophy is comprehensive.... He is at one moment a positivist and at another a mystic: now haunted by the thought of death ... and now a Dionysian child of nature; now a pessimist and now, with a change of lover or liver or even the weather, an exuberant believer that Gods in his heaven and alls right with the world.”
—Aldous Huxley (18941963)