A random encounter is a feature commonly used in various role-playing games whereby encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random. In general, random encounters are used to simulate the challenges associated with being in a hazardous environment—such as a monster-infested wilderness or dungeon—with uncertain frequency of occurrence and makeup (as opposed to a "placed" encounter). Frequent random encounters are common in games like Dragon Quest, Legend of Legaia, Pokémon and the Final Fantasy series.
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Famous quotes containing the words random and/or encounter:
“... the random talk of people who have no chance of immortality and thus can speak their minds out has a setting, often, of lights, streets, houses, human beings, beautiful or grotesque, which will weave itself into the moment for ever.”
—Virginia Woolf (18821941)
“A bad end, a sad end, was the last end of Mieze. And why, why, why? What crime had she committed? She came from Bernau into the whirl of Berlin, she was not an innocent girl, certainly not, but her love for him was pure and steadfast; he was her man and she took care of him like a child. She was struck down because she happened by chance to encounter this man; such is life, its really inconceivable.”
—Alfred Döblin (18781957)