Psykers of Different Races
Parallel to the material universe in which the mortal creatures of the galaxy live is a realm of pure psychic energy known as the Warp. Almost all sentient beings have a mental connection to this realm. Individuals that have an especially strong connection are known as "psykers", and with training they can develop supernatural powers such as telepathy, divination, or pyrokinesis. The substance of the Warp is influenced by the thoughts and emotions of all sentient creatures, and these energies sometimes coalesce into entities known as daemons and Chaos Gods. Most of these Warp entities are predatory and constantly seek to influence the mortal realm by manipulating psykers, whose strong connection to the Warp make them potential conduits to realspace. Every psyker is in danger of going insane or being possessed by a daemon if he does not have the proper training and strength of will.
Most races in the Warhammer 40,000 universe employ psykers on the battlefield; some are inevitably more potent than others. There are three exceptions to this: the Tau, the Dark Eldar, and the Necrons.
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