Proton Pack - in Ghostbusters: The Video Game

In Ghostbusters: The Video Game

The game features a modified version of the Proton Pack (an experimental prototype) which is given to the player (the Ghostbuster's new Experimental Equipment Technician/guinea pig) for field testing. This new proton pack is equipped with other features (and upgrades) besides the standard proton stream. Here a list of its various features:

Proton Stream
The Proton pack's standard function that is used to wrangle ghost and/or dispatching lesser paranormal entities (and property).
Boson Darts
In addition to the proton stream, Boson Darts are super depolarized bursts of extremely volatile, but very effective, boson particles however they quickly overheat the Proton pack, and as such should be used sparingly. Basically they are a sort of anti-ghost rocket.
Slime Blower Mark II
The Slimer Blower Mark II (also known as the "Plasm Distribution System") it is incorporated directly into the Proton Pack (unlike the Mark I) and uses a self-regenerating strain (developed through research and experimentation with "Mood Slime") of positively charged ectoplasm (or mood slime). Along with the Proton Stream, it is an important tool in the Ghostbusters arsenal used to mainly free possessed humans and to disperse the hazardous negatively charged "Black Slime".
Slime Tether
It also featured a secondary function in the "Realistic Version" which enabled the user to fire a strand of slime fixed to two points used to pull objects together and solve many of the game's puzzles.
Slime Mines
In the Stylized Version, the Slime Tether is replaced with Slime Mines that, when fired, disperse a large amount of slime over a wider area.
Shock Blast
The Shock Blast attachment expels a conical pattern of stripped Dark Matter particles that diffuse quickly in atmosphere. It is basically the proton pack's version of a shotgun, and like a shotgun it is best used when in close quarters and against swarms of ghosts.
Stasis Stream
The Stasis Stream emits a high-capacity stream of order-reversing particles that hypobond to ectoplasmic matter, effectively immobilizing ghosts (what Winston calls a freeze ray). As pointed out by Ray, the stasis stream has nothing to do with cold, but the effect is similar to freezing them, making them the perfect option for dealing with fast ghosts.
Meson Collider
Ray describes the Composite Particle System as incredibly precise and deals a lot of damage but takes a while to recharge. Designed to battle corporeal entities such as demons. Each shot leaves behind a temporary indicator, which acts as a homing device for the Overload Pulse's shots.
Overload Pulse
The Overload Pulse disperses Meson particles in a powerful barrage, basically making them the Ghostbusters' machine gun. It can be used in tandem with the Meson Collider, using the latter to mark a target and the Overload Pulse to ensure a hit in case the target moves.

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