Powerful Robot Games is a game development studio based in Montevideo, Uruguay. It was founded in 2002 by game researcher Gonzalo Frasca and Sofía Battegazzore.
The studio recently developed Big Fat Awesome House Party, a webgame for Cartoon Network that generated over 13 million accounts on its first year.
Powerful Robot pioneered the field of campaign games by developing in 2003, along with Persuasive Games, the first videogame ever commissioned for a U.S. Presidential campaign. Its team was also behind "Cambiemos" (2004), a game for the Uruguayan Presidential Campaign..
Famous quotes containing the words powerful, robot and/or games:
“The toddlers wish to please ... is a powerful aid in helping the child to develop a social awareness and, eventually, a moral conscience. The childs love for the parent is so strong that it causes him to change his behavior: to refrain from hitting and biting, to share toys with a peer, to become toilet trained. This wish for approval is the parents most reliable ally in the process of socializing the child.”
—Alicia F. Lieberman (20th century)
“Lets start with the three fundamental Rules of Robotics.... We have: one, a robot may not injure a human being, or, through inaction, allow a human being to come to harm. Two, a robot must obey the orders given it by human beings except where such orders would conflict with the First Law. And three, a robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.”
—Isaac Asimov (19201992)
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)