Plot
In Postal 2, the player takes on the role of the Postal Dude, a tall and thin red-headed man with a goatee, sunglasses, a black leather trench coat, and a t-shirt with a grey alien's face printed on it. Postal Dude lives in a trailer park in the small town of Paradise, Arizona, with his nagging wife, who is identified in the credits as simply, the 'Postal Dude's Bitch'. The game's levels are split into days of the week starting Monday and finishing Friday.
At the beginning of each day, Postal Dude is given several tasks to accomplish, such as 'get milk', 'confess sins', and other seemingly mundane tasks. The object of Postal 2 is to finish all of the tasks throughout the week, and the player can accomplish these tasks in any way he or she wishes, be it as peaceful and civilly as possible, or as violent and chaotically as possible. It is possible, if occasionally difficult, to complete most tasks without engaging in battle, or at least, harming or killing other characters, as evidenced by the game's tagline: "Remember, it's only as violent as you are!". The daily tasks can be accomplished in any order the player desires, and the game also includes one task that is activated only when Postal Dude urinates, in which the player is tasked with getting treatment for gonorrhea after Postal Dude discovers he has the infection.
Throughout the course of the game, Postal Dude must put up with being provoked by other characters on a regular basis. He is given the finger, mugged, attacked by various groups of protesters, and is harassed by an obnoxious convenience store owner/terrorist and his patrons who cut before Postal Dude in the "money line". During the game, Postal Dude also encounters a marching band, a murderous toy mascot named Krotchy, the Paradise Police Department and its SWAT team, overzealous BATFE agents, the Arizona Army National Guard, an eccentric religious cult, cannibalistic butcher shop workers, fanatical Al-Qaeda terrorists, and former child actor Gary Coleman, among many others.
By Friday afternoon, the final day in the game, the apocalypse occurs and societal collapse occurs, with all law and order breaking down. Cats begin to fall out of a darkly-colored sky, and almost everyone in town becomes heavily armed, with random gun battles breaking out in the streets. Despite this, Postal Dude returns home to his trailer as normal, where he then gets into an argument with his wife, who demands that Postal Dude explain why he never picked up something she asked for at the beginning of the game. Postal 2 then ends with a gunshot being heard, before being kicked to the end credits.
Read more about this topic: Postal 2
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