Postal 2 - Controversy

Controversy

[[File:Postal2 02.jpg|thumb|right|250px|Urinating on dismembered bodies in a terrorist training camp. This scene caused a great deal of controversy in New Zealand as graphic depictions of urination are deemed "obscene" in New Zealand.

The developers of the game countered criticism of the violence by claiming that the amount of violence is up to the players—they may go about their tasks without causing trouble, or they can create mayhem. Critics state that the game clearly urges people playing the game to indulge in homicidal behavior, given that Dude is often attacked by ludicrous hate groups who despise everything from books to video games. Additionally, there are long queues when Dude visits the bank, the library, Church, and elsewhere. The people of Paradise are exceptionally rude and spit insults at Dude if he bumps into them, and furthermore weapons ranging from machine guns to rocket launchers are left lying around for him to collect. In 2004, The Office Of Film And Literature Classification Of New Zealand banned Postal 2 outright because of its high level violent content, animal violence and a scene that was considered "gross and abhorrent" where the player urinates on dead bodies at a terrorist camp. The game remains banned and possession, distribution or even buying it for personal use is widely illegal and is a criminal offense, punishable by up to 10 years in prison and a fine of $275,000.

Going on the rampage (or going postal, the phrase which the game is named after) is clearly encouraged, but never necessary. While difficult, it is possible for the player to complete the game without resorting to violence or having to kill anyone; although in this case, the player will have to resort to using cunning tactics to survive—including a greater temptation to steal and take drugs. Some missions put Dude into extremely hostile environments where he will be tempted to kill the people attacking him in order to survive, and at these moments the player will have to make a choice whether to fight or to flee. The attackers include book protesters who set the local library on fire and then attempt to murder everyone trapped inside, a band of armed robbers, and violent video game protesters who ironically begin brandishing weapons and opening fire on the Dude and the Running With Scissors (the company which makes Postal series) staff without provocation.

In many of the scenarios presented, however, experienced players can make use of the game's version of monster infighting to actually cause police or other non-player characters to attack individuals who may be attacking the player, and thus escape from harm without inflicting any. Unlike other games that utilize the "monster infighting" feature (such as Doom), non-player characters do not have to be in the enemy's line-of-fire to enter "infighting" mode; some NPCs (particularly law enforcement and military characters) are programmed to attack anyone brandishing a weapon or firing same (an NPC fleeing in panic can also trigger an attack). In most (but not all) cases, once an enemy NPC is engaged by another NPC, he/she temporarily forgets about attacking Postal Dude.

Several ambient features like advertisement signs, shop names, and interiors are loaded with some dark humor, thus exposing the decadent nature of Paradise. The game also involves some obvious inside jokes. Dude actually works for Running with Scissors, the game's developers, with its offices being the scene of a protest by a group opposed to violent computer games. Some of the company employees show up in other areas too, such as Mike Jaret, who appears as the cross-dresser in the gay bar, and executive producer Vince Desiderio, who appears as himself in the game. RWS personnel are considered allies to Postal Dude and will often attack NPCs that attack the player (although they may also attack Postal Dude if he accidentally or purposely shoots at them several times in a row).

Some game critics regarded Postal 2 as being a single-joke affair which clearly sets out to shock and has limited play value, but it also has quite a cult following. Postal 2 did not achieve moral panic in the sense that the Grand Theft Auto series did. While violence and sexuality were part of both games, it is used with discretion in the GTA series, while it was excessive enough in Postal 2 that it was considered tasteless and senseless. Violence aside, reviewers gave low ratings to Postal 2 for its poor production values and occasional technical flaws. Unlike the GTA games, Postal 2's content was sufficiently over the edge to preclude widespread distribution, and many North American retailers would not stock it.

The game received additional negative publicity following the September 13, 2006, Dawson College shooting incident in Montreal. Media coverage regarding the shooter, Kimveer Gill, indicated that he played violent video games. Postal 2 was cited as one of these games, although some coverage by CTV erroneously stated that the game was only available for sale in the United Kingdom.

Regarding his views on the subject, Linux and Macintosh developer Ryan C. Gordon, who ported the game to those platforms, stated that he feels that the game holds a mirror to the worst aspects of modern society, saying in an interview that the game is a "brilliant caricature of our mangled, disconnected, fast-food society, disguised as a collection of dirty jokes and ultraviolence." Michael Simms, founder of Linux Game Publishing, also at one point commented on the matter, stating that "although I wasn't a fan of the gameplay in Postal 2, I loved the message that the company was trying to put out. Because you can play Postal 2 in the most violent and graphic way, but you can also play it without hurting a single person. I don't know anyone who's played it like that, but I like that the people who made Postal are saying you can get through this game without any violence."

Regardless of the critical commentary received by Postal 2, the game has earned a cult following and a movie has been produced.

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