NES Gameplay Issues
The GBA screen has a lower vertical and horizontal resolution than the NES's display. PocketNES compensates by either scaling the image down vertically, or by scrolling the image up or down. Such scrolling can either happen automatically, following the position of a sprite or value of a memory address, or manually using the GBA's L and R buttons. Sound is reproduced via the "classic" Game Boy PSG channels, rather than a software emulation of the NES's sound hardware; this is done to reduce CPU usage. As a result, it does not sound exactly like the original NES, although it is a close approximation.
Read more about this topic: Pocket NES
Famous quotes containing the word issues:
“How to attain sufficient clarity of thought to meet the terrifying issues now facing us, before it is too late, is ... important. Of one thing I feel reasonably sure: we cant stop to discuss whether the table has or hasnt legs when the house is burning down over our heads. Nor do the classics per se seem to furnish the kind of education which fits people to cope with a fast-changing civilization.”
—Mary Barnett Gilson (1877?)