Plane (Dungeons & Dragons)
The planes of the Dungeons & Dragons roleplaying game constitutes the multiverse in which the game takes place.
In the earliest versions of Dungeons & Dragons, the concept of the Inner, Ethereal, Prime Material, Astral and Outer Planes was introduced; at the time there were only four Inner Planes and no set number of Outer Planes. This later evolved into the Great Wheel cosmology. The fourth edition of the game uses a different, very simplified cosmology with just six main planes called the World Axis Cosmology.
In addition, some Dungeons & Dragons settings have cosmologies that are very different from the "standard" ones discussed here. For example, the Eberron setting has only seventeen planes in total, most of which are unique to Eberron.
Read more about Plane (Dungeons & Dragons): Great Wheel Cosmology, Portals, Conduits and Gates, Alternative Interpretations, Coterminous Versus Coexistent, Basic Dungeons & Dragons, The World Axis Cosmology
Famous quotes containing the word plane:
“Have you ever been up in your plane at night, alone, somewhere, 20,000 feet above the ocean?... Did you ever hear music up there?... Its the music a mans spirit sings to his heart, when the earths far away and there isnt any more fear. Its the high, fine, beautiful sound of an earth-bound creature who grew wings and flew up high and looked straight into the face of the future. And caught, just for an instant, the unbelievable vision of a free man in a free world.”
—Dalton Trumbo (19051976)