Phaser (effect) - Structure

Structure

Traditional electronic phasers use a series of variable all-pass phase-shift networks which alter the phases of the different frequency components in the signal. These networks pass all frequencies at equal volume, introducing only phase change to the signal. Human ears are not very responsive to phase differences, but this creates audible interferences when mixed back with the dry (unprocessed) signal, creating notches. The simplified structure of a mono phaser is shown below:

The number of all-pass filters (usually called stages) varies with different models, some analog phasers offer 4, 6, 8 or 12 stages. Digital phasers may offer up to 32 or even more. This determines the number of notches/peaks in the sound, affecting the general sound character. A phaser with n stages generally has n/2 notches in the spectrum, so a 4-stage phaser will have two notches.

Additionally, the output can be fed back to the input for a more intense effect, creating a resonant effect by emphasizing frequencies between notches. This involves feeding the output of the all-pass filter chain back to the input, as shown here:

The frequency response of an 8-stage phaser with or without feedback is shown. Note that the peaks between the notches are sharper when there's feedback, giving a distinct sound.

A stereo phaser is usually two identical phasers modulated by a quadrature signal; the output of the oscillators for the left and right channels are a quarter-wave out of phase.

Most modern phasers are a part of a digital signal processor, often trying to emulate analog phasers. Phasers are mostly found as plugins for sound editing software, as a part of a monolithic rackmount sound effect unit, or as "stompbox" guitar effects.

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