Phantasy Star III: Generations of Doom - Reception

Reception

Reception
Review scores
Publication Score
MegaTech 89%

Praise was given to Phantasy Star III for its unique "generational" gameplay and characters. Others thought it was just too "different" in style from its peers. Critics cite the only subtle differences between the endings, lower quality battle animations, and the fact that it did not resolve the perceived cliffhanger ending of Phantasy Star II. Still, it maintains above average ratings, with an overall score of 70% on the aggregate site Game Rankings.

The game was reviewed in 1991 in Dragon #176 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. They noted that they "didn't like it as much as Phantasy Star II" but still praised Phantasy Star III for being "creative in many ways," including the choices of who to marry, the different possible endings, and the "longer play life" that this allows. Electronic Gaming Monthly gave the game a score of 8 out of 10. Nintendo Power named it the series' "lackluster third installment" and noted that Kodama did not work on it. The game's icon-based menu system later inspired a similar menu system in Shining in the Darkness (1991).

The only downside according to MegaTech magazine was that "it costs a massive £50!". Mega placed the game at #12 in their Top Mega Drive Games of All Time.

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