Phantasy Star - Common Elements

Common Elements

The plot, setting, and themes of the Phantasy Star series vary dramatically from the franchise's early installments to the multiplayer titles of today. Phantasy Star, Phantasy Star II, and Phantasy Star IV all deal with the concept of evil as a living, sentient entity that takes an active interest in galactic events.

A being known as "Dark Force" plagues the Algol planetary system every thousand years, resulting in mass destruction and loss of life. It begins its campaign of terror in subtle ways, usually subverting others to its will. Only once its pawn has either been eliminated or is no longer useful does Dark Force ever reveal itself. With each incarnation of Dark Force, a group of protectors arise to suppress it, ushering in a period of recovery and prosperity for the Algol system. This cycle of complacency and destruction continues every millennium. In Phantasy Star IV, the source of this being known as the Profound Darkness appears as well.

The original series takes place in the Algol system, with three major planets: Palma, Motavia, and Dezolis. Palma is destroyed during the events of Phantasy Star II, when the prison satellite Gaira crashes into the planet. Several colony ships fled from the disaster, and one of those ships, the Alisa III, is the setting of Phantasy Star III. Other locations within the series include several artificial satellites and Rykros, a planet with an extremely elongated orbit. Phantasy Star Online and Phantasy Star Universe take place in different solar systems.

Fictional races that re-occur in the series include sentient androids created by humans, called CASTs in the spin-off series, and Newmans, previously called Numans, elf-like humanoids created by genetically engineering DNA from humans and other, genetically engineered "biomonsters".

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