Perfect Dark Zero - Gameplay

Gameplay

Perfect Dark Zero is a first-person shooter where players control the playable character mostly from a first-person perspective. The combat introduces several new mechanics to the series. Among them are an evasive dodge roll and a cover system in which the game switches to a third-person perspective, allowing the player to strategically aim without taking damage and be more aware of the surroundings. Similar to the original Perfect Dark, players cannot jump, even though they have the ability to automatically climb obstacles as long as they can reasonably reach them. It is also possible to climb ladders, thereby the camera shifts into a third-person perspective too.

The player has a certain amount of health, which decreases when attacked by enemies. The health can also recharge a bit if the player steps out of the line of fire for a few seconds, though it does not necessarily refill completely depending on how much damage the player took. Players can only carry a limited number of weapons since the inventory features a 4-slot system in which single hand held pistols usually take a weapon slot whereas heavy weapons, such as the Jackal Sniper Rifle or the Rocket Launcher, can take up to three weapon slots. The player movement speed is also altered by the weight of the weapon the player is currently holding. Besides the primary function, all of the weapons in the game have one or two additional function modes that generally grant the player with special abilities, such as the X-ray function of the Shockwave Rifle or the cloak mode of the Plasma Rifle, which renders the playable character completely invisible to enemies at cost of its ammunition. Some weapons also feature more unorthodox secondary fire modes, such as the Laptop Gun being able to deploy as a sentry gun, or the SuperDragon being able to launch bouncing grenades.

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