Penney's game, named after its inventor Walter Penney, is a binary (head/tail) sequence generating game between two players. At the start of the game, the two players agree on the length of the sequences to be generated. This length is usually taken to be three, but can be any larger number. Player A then selects a sequence of heads and tails of the required length, and shows this sequence to player B. Player B then selects another sequence of heads and tails of the same length. Subsequently, a fair coin is tossed until either player A's or player B's sequence appears as a consecutive subsequence of the coin toss outcomes. The player whose sequence appears first wins.
Provided sequences of at least length three are used, the second player (B) has an edge over the starting player (A). This is because the game is nontransitive such that for any given sequence of length three or longer one can find another sequence that has higher probability of occurring first.
Read more about Penney's Game: Analysis of The Three-bit Game, Strategy For More Than Three Bits, Variation With Playing Cards, See Also
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“Vanessa wanted to be a ballerina. Dad had such hopes for her.... Corin was the academically brilliant one, and a fencer of Olympic standard. Everything was expected of them, and they fulfilled all expectations. But I was the one of whom nothing was expected. I remember a game the three of us played. Vanessa was the President of the United States, Corin was the British Prime Ministerand I was the royal dog.”
—Lynn Redgrave (b. 1943)