Pathways Into Darkness - Gameplay

Gameplay

Pathways into Darkness is a first-person shooter and adventure game. The game interface consists of four windows. The primary "World View" shows the player character's first-person perspective. Players move, dodge fire, and use weapons and items using the computer keyboard. The "Inventory" window displays items players have acquired. The "Message" window relates information, and the "Player" window displays health and energy information.

In the game, players fight various monsters as they explore the pyramid's halls and catacombs. Players may pick up weapons and ammunition left behind by others to supplement their arsenal. As additional levels are unlocked, new weapons become available, including machine guns and grenade launchers. Players can absorb a certain amount of damage, but once their health reaches zero, they must resume their progress at the last saved checkpoint. Resting in place replenishes health but saps game time and leaves the player open to attack. Scattered throughout the levels are other items players may use. Potions have different effects: rare blue potions, for example, rid the player character of poison and damage. Otherwise items provide points or cash; every four points increases the player character's maximum health by two units. Crystals can be used against enemies to freeze, burn, or otherwise harm them.

Through the use of the yellow crystal, players can converse with Previously Living Sentient Beings or "PLSBs". Conversations provide players with puzzle information, strategies for defeating monsters, and story background. Rather than relying on a branching tree of conversation options, players type keywords into a dialogue box. When a certain keyword (typically found in a previous statement by the dead person in question) is entered, the dead person will give a response. The manual gives a starting point by mentioning that all dead people respond to "name" and "death", by giving their name and describing how they died, respectively.

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