Plot and Setting
The Thousand-Year Door is not set in a paper-based version of the Mushroom Kingdom, but in a cursed island. The majority of locations are not featured in previous Mario games. Most locations consist of a set theme; Glitzville, for example, is a floating city centered around a fighting arena known as the Glitz Pit. The enemies and town inhabitants in the game range from recurring Mario characters, like Boo, to characters exclusive to the game, such as the X-Nauts. For many stages in the game, the story is presented in the context of a novel, and is divided into eight chapters (nine counting the prologue).
Read more about this topic: Paper Mario: The Thousand-Year Door
Famous quotes containing the words plot and, plot and/or setting:
“Trade and the streets ensnare us,
Our bodies are weak and worn;
We plot and corrupt each other,
And we despoil the unborn.”
—Ralph Waldo Emerson (18031882)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“The supreme, the merciless, the destroyer of opposition, the exalted King, the shepherd, the protector of the quarters of the world, the King the word of whose mouth destroys mountains and seas, who by his lordly attack has forced mighty and merciless Kings from the rising of the sun to the setting of the same to acknowledge one supremacy.”
—Ashurnasirpal II (r. 88359 B.C.)