Story
The story of O·R·B begins with two ancient races, the Aldar and a race created by the Aldar, the Elathen, engaged in a battle for survival. The Aldar lose this conflict and their civilization is completely wiped out. However, the Aldar leave behind two younger races, the Malus and the Alyssians, each guided by a document called the Torumin. This document takes on religious importance to both races, but the true purpose of it is lost to both.
The campaign story begins chronologically with the Malus, who begin a campaign to exterminate the Alyssians, whom they believe to be the "Great Betrayers" their holy documents speak of. The Alyssians use the same symbol as the Elathen to represent themselves, hence the confusion. The Malus drive the Alyssians from their homeworld, realizing after the fact that a Torumin identical to the one that guides them is also in the hands of the Alyssians.
The Alyssian campaign sees the homeless Alyssians finding a new settlement, only to be harassed by the Kyulek, servants of the Elathen. Aided by the Seekers of Ftorrek, an outcast Malus clan, the Alyssians rediscover the technology of their ancestors in order to stop the returning threat of the Elathen.
Read more about this topic: O.R.B: Off-World Resource Base
Famous quotes containing the word story:
“A story has been thought through to the end when it has taken the worst possible turn.”
—Friedrich Dürrenmatt (19211990)
“All sorrows can be borne if you put them into a story or tell a story about them.”
—Isak Dinesen (18851962)
“A good story is one that isnt demanding, that proceeds from A to B, and above all doesnt remind us of the bad times, the cardboard patches we used to wear in our shoes, the failed farms, the way people you love just up and die. It tells us instead that hard work and perseverance can overcome all obstacles; it tells lie after lie, and the happy ending is the happiest lie of all.”
—Kathleen Norris (b. 1947)