File Format
When saving a script, the Aurora Toolset saves the plain text of the script as a file with a .nss filename extension. When compiling the script, a .ncs containing Bytecode to be run on the NWScript Virtual Machine file is created. If turned on, a debug information file with an .ndb extension is also created. The game uses only the .ncs file (and the .ndb file if called).
When saving the created module, the files are packed into a single module file with a .mod extension, along with other information about the layout of the module.
Read more about this topic: NWScript
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