Myth (series) - Graphics Rendering

Graphics Rendering

Myth: The Fallen Lords originally supported both software rendering and 3Dfx Glide hardware-acceleration. A final v1.3 upgrade patch added support for RRedline, the native rendering API of the Rendition Verite line of graphic cards. With Myth II, Bungie introduced larger screen resolutions and Direct3D rendering for Windows and RAVE rendering for Mac.

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