Music of Final Fantasy IX - Creation and Influence

Creation and Influence

In discussions with director Hiroyuki Ito, Uematsu was told "It'd be fine if you compose tracks for the eight characters, an exciting battle track, a gloomy, danger-evoking piece, and around ten tracks or so." However, Uematsu spent an estimated year composing and producing "around 160" pieces for Final Fantasy IX, with 140 appearing in the game.

Uematsu composed with a piano, and used two contrasting methods: "I create music that fits the events in the game, but sometimes, the event designer will adjust a game event to fit the music I've already written." Uematsu felt previous games Final Fantasy VII and Final Fantasy VIII had a mood of realism, but that Final Fantasy IX was more of a fantasy, so "a serious piece as well as silly, fun pieces could fit in." He felt the theme was medieval music, and was given a two-week break to travel in Europe for inspiration - "looking at old castles in Germany and so on." However, the music was not entirely composed in the medieval mode, as Uematsu claims that "it would be unbalanced" and "a little boring". He aimed for a "simple, warm" style and included uncommon instruments such as a kazoo and dulcimer. Uematsu also included motifs from older Final Fantasy games "because Final Fantasy IX was returning to the roots, so to speak" and incorporated ideas such as "the old intro for battle music" and arranged the Volcano theme from Final Fantasy and the Pandemonium theme from Final Fantasy II, as well as others from the series. Uematsu has claimed several times that Final Fantasy IX is his favorite work, as well as the one he is most proud of. He also stated in the liner notes for the Final Fantasy IX: Original Soundtrack album that he was "glad that was able to join this project."

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