Scoring
The declarer must always win at least 7 of the 13 tricks played. Each trick beyond 6 scores 30 trick points, or 20 trick points in case of a minor suit contract (clubs or diamonds). For a notrumps contract, 10 trick points are added to the trick points total.
Tricks | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Denomination | Trick points | |||||||||||||
Notrump | – | 40 | 70 | 100 | 130 | 160 | 190 | 220 | ||||||
♥ or ♠ | 30 | 60 | 90 | 120 | 150 | 180 | 210 | |||||||
♣ or ♦ | 20 | 40 | 60 | 80 | 100 | 120 | 140 | |||||||
Denomination | Total score: partscore | |||||||||||||
Notrump | –350 | –300 | –250 | –200 | –150 | –100 | –50 | 90 | 120 | 150 | 180 | 210 | 240 | 270 |
♥ or ♠ | 80 | 110 | 140 | 170 | 200 | 230 | 260 | |||||||
♣ or ♦ | 70 | 90 | 110 | 130 | 150 | 170 | 190 | |||||||
Denomination | Total score: game | |||||||||||||
Notrump | –450 | –400 | –350 | –300 | –250 | –200 | –150 | –100 | –50 | 400 | 430 | 460 | 490 | 520 |
♥ or ♠ | –500 | –450 | –400 | –350 | –300 | –250 | –200 | –150 | –100 | –50 | 420 | 450 | 480 | 510 |
♣ or ♦ | –550 | –500 | –450 | –400 | –350 | –300 | –250 | –200 | –150 | –100 | –50 | 400 | 420 | 440 |
When a partscore contract is won, declarer's partnership scores their trick points plus 50 bonus points. To win a game contract, declarer must achieve at least 100 trick points. When a game contract is won, declarer scores the trick points plus 30 points for each trick beyond the minimum number needed to win the contract, plus a bonus of 300 points. If declarer does not win the necessary number of tricks, then declarer's partnership scores 0 points and the opposing party scores 50 points for every missing trick. In the table this is written as negative scores (which do not exist).
Read more about this topic: Minibridge