Minibridge - Scoring

Scoring

The declarer must always win at least 7 of the 13 tricks played. Each trick beyond 6 scores 30 trick points, or 20 trick points in case of a minor suit contract (clubs or diamonds). For a notrumps contract, 10 trick points are added to the trick points total.

Tricks 0 1 2 3 4 5 6 7 8 9 10 11 12 13
Denomination Trick points
Notrump 40 70 100 130 160 190 220
♥ or ♠ 30 60 90 120 150 180 210
♣ or 20 40 60 80 100 120 140
Denomination Total score: partscore
Notrump –350 –300 –250 –200 –150 –100 –50 90 120 150 180 210 240 270
♥ or ♠ 80 110 140 170 200 230 260
♣ or 70 90 110 130 150 170 190
Denomination Total score: game
Notrump –450 –400 –350 –300 –250 –200 –150 –100 –50 400 430 460 490 520
♥ or ♠ –500 –450 –400 –350 –300 –250 –200 –150 –100 –50 420 450 480 510
♣ or –550 –500 –450 –400 –350 –300 –250 –200 –150 –100 –50 400 420 440

When a partscore contract is won, declarer's partnership scores their trick points plus 50 bonus points. To win a game contract, declarer must achieve at least 100 trick points. When a game contract is won, declarer scores the trick points plus 30 points for each trick beyond the minimum number needed to win the contract, plus a bonus of 300 points. If declarer does not win the necessary number of tricks, then declarer's partnership scores 0 points and the opposing party scores 50 points for every missing trick. In the table this is written as negative scores (which do not exist).

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