Mike Wilson (producer) - Gathering of Developers

Gathering of Developers

Mike, along with Harry Miller, CEO of Ritual Entertainment, and several other independent development studios including 3D Realms, Epic Games, Terminal Reality, and PopTop Software, announced Gathering of Developers aka g.o.d. (and later known as GodGames), in January 1998, with a front page story in the New York Times appearing the day of launch. Gathering was painted as an artist-friendly, developer-driven publishing operation which would brand its developers above the publishing label and would permit them to own their intellectual property and thereby earn the highest royalty rates in the industry.

Funded through distribution and co-publishing deals by Take-Two Interactive, Gathering went on to publish several top-selling PC games including Railroad Tycoon 2, Stronghold, Serious Sam, Tropico, Darkstone, Mafia, and finally Max Payne, but not until it had been fully acquired by Take-Two in May 2000. Wilson and Miller negotiated a separation for themselves and almost their entire Texas-based crew from Take-Two in the summer of 2001, after losing their best friend and Gathering co-founder Doug Myres.

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