Development
Development on Might and Magic IX began in 2001, following the release of Might and Magic VIII: Day of the Destroyer. It was the first game in the series to be designed by Tim Lang, and the first in which Jon Van Caneghem, the series creator, was not involved in game design. As the first title in the series in which New World Computing received a deadline for completion from 3DO, Might and Magic IX's developers were faced with a lack of time and resources during production. This, coupled with limited employees due to staff cuts and ongoing work on Legends of Might and Magic, forced the game's developers to cut corners and eliminate features originally planned to be retained from previous games. Tim Lang has since commented that the game was "pre-alpha at best", and would have required another six months of development to be satisfyingly playable.
Information on Might and Magic IX's was first published on the Norwegian website Gibme.com, and its development was later confirmed at GameSpot by a 3DO representative. Jon Van Caneghem, the series creator, had minimal involvement in the development of Might and Magic IX. In 2004, he stated in an interview that if it were his decision, the game would not have been shipped in its present state.
During the production of Might and Magic IX, Tim Lang began designing a preliminary storyline for a possible Might and Magic X. Potential story elements of a sequel had already been hinted at in the game itself. The game was planned to take place in Beldonia, and Nicolai Ironfist and the Jarls were to return as major characters.
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