License Agreement
The Microsoft XNA Framework 2.0 EULA specifically prohibits the distribution of commercial networked games that connect to Xbox Live and/or Games for Windows Live in the absence of a specific agreement signed by both the developer and Microsoft. This means that XNA Game Studio can still be used to develop commercial games and other programs for the Windows platform, although Microsoft's networking support code for Xbox/Windows Live cannot be used. Self-developed network code can still be used inside the developer's XNA project.
Games created using XNA Game Studio may be distributed via Xbox Live Indie Games and Windows Phone marketplace. The software may also be used to create commercial games which target Windows.
Read more about this topic: Microsoft XNA
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