Method (computer Science)

Method (computer Science)

In object-oriented programming, a method is a subroutine (or procedure) associated with a class. Methods define the behavior to be exhibited by instances of the associated class at program run time. Methods have the special property that at runtime, they have access to data stored in an instance of the class (or class instance or class object or object) they are associated with and are thereby able to control the state of the instance. The association between class and method is called binding. A method associated with a class is said to be bound to the class. Methods can be bound to a class at compile time (static binding) or to an object at runtime (dynamic binding).

Read more about Method (computer Science):  Example, Abstract Methods, Accessor and Mutator Methods, Class Methods, Conversion Operator Methods, Hook Methods, Overloaded Methods, Overridden Methods, Special Methods, Static Methods, Virtual Methods

Famous quotes containing the word method:

    Traditional scientific method has always been at the very best 20-20 hindsight. It’s good for seeing where you’ve been. It’s good for testing the truth of what you think you know, but it can’t tell you where you ought to go.
    Robert M. Pirsig (b. 1928)