Metal Gear 2: Solid Snake (Japanese: メタルギア2 ソリッドスネーク, Hepburn: Metaru Gia Tsū Soriddo Sunēku?, commonly abbreviated MG2) is an overhead stealth action game (officially promoted as a "Tactical Espionage Game") that was originally released by Konami in 1990 for the MSX2 computer standard exclusively in Japan. Metal Gear 2 was directed and written by Hideo Kojima, who also designed the MSX2 version of the original Metal Gear. While a previously developed Metal Gear sequel titled Snake's Revenge (a non-canonical installment produced without Kojima's involvement) was released for the Nintendo Entertainment System in North America during the same year, Metal Gear 2 itself did not have an official English version until its inclusion as a bonus game (along with the original Metal Gear) in Metal Gear Solid 3: Subsistence for PlayStation 2 in 2006, almost 16 years after its original Japanese release.
In the game, Solid Snake must infiltrate Zanzibar Land, a heavily defended territory located in Central Asia, to rescue a kidnapped scientist and destroy the revised Metal Gear D. The game significantly evolved the stealth-based game system of its predecessor "in almost every way," introduced a complex storyline dealing with themes such as the nature of warfare and nuclear proliferation, and is considered "one of the best 8 bit games ever made."
Read more about Metal Gear 2: Solid Snake: Gameplay, Production, Release History, Reception, Soundtrack
Famous quotes containing the words gear and/or solid:
“But Lord, remember me and mine
Wi mercies temporal and divine!
That I for grace and gear may shine,
Excelled by nane!
And a the glory shall be thine!
Amen! Amen!”
—Robert Burns (17591796)
“Time dissipates to shining ether the solid angularity of facts.”
—Ralph Waldo Emerson (18031882)