Production
When development began on Metal Black, it was originally planned as Darius III, where Proco and Tiat would return from Sol after the events of Darius II, only to find Darius horribly ravaged by the Belser Army. Taito, however, ultimately decided that this was too bleak a scenario for the Darius series, and so gave Metal Black its own setting. Vestiges of the game's time as a Darius title still persist in a select few marine-themed enemies (e.g. sunfish-shaped ships, Feeder's similarity to a giant rattail, diatom-like enemies in the fourth stage, the giant Opabinia that supports and powers Daio-to-Gishiin at the end of the third stage, the aircraft carrier-bearing hermit crab in the middle of the first stage).
Read more about this topic: Metal Black (video Game)
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