Reception
| Reception | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| Metacritic | 76 out of 100 |
| Review scores | |
| Publication | Score |
| Famitsu | 31 out of 40 |
| GameSpot | 7.7 out of 10 |
| GameSpy | 7.3 out of 10 |
| IGN | 8.2 out of 10 |
| Nintendo Power | 8.5 out of 10 |
| Play Magazine | 9 out of 10 |
| X-Play | |
Mega Man ZX garnered positive reviews from most sources, garnering a Metacritic score of 76 out of 100. Similar to Mega Man Zero, Mega Man ZX was compared to the original Mega Man series. Its high level of difficulty was enjoyed by some, but criticized by others. Its presentation and level designs were praised. Low points in reviews were the confusing world map, unoriginal gameplay, and frustrating difficulty level.
Mega Man ZX was the sixth best-selling game in Japan during its release week at 33,652 units sold. 94,341 units of the game were sold in the region by the end of 2006. A direct sequel, Mega Man ZX Advent, was announced for release the following year.
Read more about this topic: Mega Man ZX
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