Plot
The storyline of Mega Man II involves the hero Mega Man battling his arch nemesis Dr. Wily as the latter once again attempts to take over the world. This time around the evil genius has stolen an experimental "Time Skimmer" from the world's Chronos Institute and used it to travel 37.426 years into the future. Meanwhile, Mega Man is sent to investigate an underground passageway containing enemy Robot Masters from his previous adventures. Mega Man destroys them again and makes his way to Wily's fortress, which contains four more Robot Masters from his past. Once they are destroyed, Mega Man advances and comes upon Quint, a future version of himself. Wily had captured Quint in the future, remodeled him, and brought him back to the present. After Mega Man beats him, Quint relinquishes his "Sakugarne" jackhammer weapon to the hero. Mega Man follows Wily to a space station and defeats him.
Read more about this topic: Mega Man II (Game Boy)
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—Franz Grillparzer (17911872)
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—Mark Twain [Samuel Langhorne Clemens] (18351910)