Mega Man II (Game Boy) - Gameplay

Gameplay

As with other games in the series, Mega Man II is a standard side-scrolling platformer that lets the player take control of the hero Mega Man as he traverses stages and defeats various enemies and bosses. The player is able to run, jump, and shoot as in the previous game, but is now able to slide along the ground as well. The outset of the game allows the player to choose among four stages to be completed in any order. Beating the Robot Master boss at the end of the stage allows the player access to its unique weapon for the remainder of the game. These weapons have limited ammunition that can be refilled by picking up items dropped by enemies. Spare energy tanks can be obtained and selected to completely refill the player's health.

Defeating some Robot Masters will grant Mega Man access to three adaptors for his canine companion Rush to be used in different environments. The Rush Coil allows Mega Man a very high jump; the Rush Marine turns the dog into a submarine for easy underwater mobility; and the Rush Jet lets Mega Man cross large distances. Like Dr. Wily's Revenge, Mega Man II takes many elements from the NES Mega Man games. The first four stages and their bosses (Wood Man, Air Man, Clash Man, and Metal Man) come from Mega Man 2. After traveling to Wily's fortress, four new stages become available via a teleportation room. The bosses for these stages (Top Man, Hard Man, Magnet Man, and Needle Man) are taken from Mega Man 3.

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