Reception and Legacy
| Reception | |
|---|---|
| Aggregate scores | |
| Aggregator | Score |
| GameRankings | 79% |
| Metacritic | 79/100 |
| Review scores | |
| Publication | Score |
| Electronic Gaming Monthly | 8.5/10 |
| Famitsu | 24/40 (SFC) 26/40 (GBA) |
| Game Informer | 8.5/10 |
| GamePro | |
| GameSpot | 7.2/10 |
| GameSpy | |
| IGN | 8.5/10 |
| Nintendo Power | 8/10 |
| Play Magazine | 80% |
The GBA port has received generally positive critical reviews, currently holding an aggregate score of 79% on both GameRankings and Metacritic. Most critics found the game to be a solid yet conventional action-platformer that successfully adheres to the classic Mega Man formula. Electronic Gaming Monthly summarized that Mega Man & Bass is "one of the best action games on GBA" and "a great, if slightly derivative, platformer" with plenty of replay value due to the collectible CDs. GamePro was pleased with the game's fidelity to its predecessors when compared to the deviations made by the Mega Man Battle Network and Mega Man Zero series on the same system. GameSpy contrarily criticized its lack of innovation, declaring, "Anyone that hasn't tried a Mega Man game yet would be better advised to spend $15 on a new copy of Mega Man 8 on the PSOne rather than paying $30 for an inferior retread of the same game". Many reviews also noted the game's high difficulty. Both Giancarlo Varanini of GameSpot and Craig Harris of IGN found that the game's bosses have very unpredictable attack patterns, thus making the battles extremely challenging. Harris additionally observed a heavy amount of trial-and-error for the levels themselves where the player must die several times before completing each one. He concluded, " It's really the way Mega Man games have always been... and to be honest, with all of the annoying little deaths in the game, there's always that sensation after every failure that you've learned the challenge, and perseverance definitely prevails in this game".
According to Famitsu, Mega Man & Bass for the GBA sold 91,097 copies in Japan between its release date and the week of December 23, 2002. Nintendo Power listed Mega Man & Bass as the 14th best GBA game of all time in its 20th anniversary issue in 2008. A related game exclusive to Japan titled Rockman & Forte Mirai kara no Chōsensha (ロックマン&フォルテ 未来からの挑戦者?, lit. Rockman & Forte: Challenger from the Future) was released for the WonderSwan handheld in 1999. The plot consists of the titular duo's struggle against an adversary named "Rockman Shadow". Although Mega Man & Bass was released directly after Mega Man 8 and it shares plot and gameplay characteristics with the rest of the numbered titles in the series, Mega Man 9 was not released until 2008. Inafune explained in an interview with the Brazilian magazine Nintendo World that the ninth installment follows the storyline of Mega Man 8 and that the worlds for Mega Man & Bass and Mega Man 9 are meant to coincide with one another. In 2010, Bass was made playable via downloadable content in Mega Man 10. As in Mega Man & Bass, he is able to dash, fire in seven directions with his buster, and fly by combining with Treble.
Read more about this topic: Mega Man & Bass
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