Mastermind (board Game) - Variations

Variations

Varying the number of colors and the number of holes results in a spectrum of Mastermind games of different levels of difficulty. Another common variation is to support different numbers of players taking on the roles of codemaker and codebreaker. The following are some examples of Mastermind games produced by Invicta, Parker Brothers, Pressman, Hasbro, and other game manufacturers:

Game Year Colors Holes Comments
Mastermind 1972 6 4 Original version
Royale Mastermind 1972 5 colors × 5 shapes 3
Mastermind44 1972 6 5 For four players
Grand Mastermind 1974 5 colors × 5 shapes 4
Super Mastermind (a.k.a. Deluxe Mastermind; a.k.a. Advanced Mastermind) 1975 8 5
Word Mastermind 1975 26 letters 4 Only valid words may be used as the pattern and guessed each turn.
Number Mastermind 1976 6 digits 4 Uses numbers instead of colors. The codemaker may optionally give, as an extra clue, the sum of the digits.
Electronic Mastermind (Invicta) 1977 10 digits 3, 4, or 5 Uses numbers instead of colors. Handheld electronic version. Solo or multiple players vs. the computer. Invicta branded.
Walt Disney Mastermind 1978 5 3 Uses Disney characters instead of colors
Mini Mastermind (a.k.a. Travel Mastermind) 1988 6 4 Travel-sized version; room for only six guesses
Mastermind Challenge 1993 8 5 Both players simultaneously play code maker and code breaker.
Parker Mastermind 1993 8 4
Mastermind for Kids 1996 6 3 Animal theme
Mastermind Secret Search 1997 26 letters 3-6 Valid words only; clues are provided letter-by-letter using up/down arrows for earlier/later in the alphabet.
Electronic Hand-Held Mastermind (Hasbro) 1997 6 4 Handheld electronic version. Hasbro.
New Mastermind 2004 8 4 For up to five players
Purble Shop (Advanced Mode) 2006 5 5

The difficulty level of any of the above can be increased by treating “empty” as an additional color or decreased by requiring only that the code's colors be guessed, independent of position.

Computer and Internet versions of the game have also been made, sometimes with variations in the number and type of pieces involved and often under different names to avoid trademark infringement. Mastermind can also be played with paper and pencil. There is a numeral variety of the Mastermind in which 4-digit number is guessed.

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